Courses Exchange Display 2022-2023
|Game Theory, Basic Concepts and Applications
|Pass / Fail
Elias Tsakas, Anna Zseleva
For more information: firstname.lastname@example.org; email@example.com
|Language of instruction
The goal of this course is to introduce students to some fundamental concepts in game theory.
PLEASE NOTE THAT THE INFORMATION ABOUT THE TEACHING AND ASSESSMENT METHOD(S) USED IN THIS COURSE IS WITH RESERVATION. A RE-EMERGENCE OF THE CORONAVIRUS AND NEW COUNTERMEASURES BY THE DUTCH GOVERNMENT MIGHT FORCE COORDINATORS TO CHANGE THE TEACHING AND ASSESSMENT METHODS USED. THE MOST UP-TO-DATE INFORMATION ABOUT THE TEACHING/ASSESSMENT METHOD(S) WILL BE AVAILABLE IN THE COURSE SYLLABUS.
During some classroom experiments, the students will be confronted with decision problems in game theory. After each experiment session, students are asked to study the game theoretic concepts that are related to this experiment, to solve some exercises, and to give a presentation about the theory.
Basic economics and calculus.
|Teaching methods (indicative; course manual is definitive)
|PBL / Presentation / Assignment / Groupwork
|Assessment methods (indicative; course manual is definitive)
|Attendance / Participation
|Evaluation in previous academic year
|For the complete evaluation of this course please click "here"
|This course belongs to the following programmes / specialisations